Featured game / in development
Kinhold
Nothing here is scenery. A third-person survival and settlement-building game set in a fully destructible world, where the villagers you raise outlive each other.
An indie studio making the games we want to play, and worlds worth getting lost in.
Dig out a hillside and the hillside is gone. Clear a forest for timber and it will not regrow.
Villagers are born, grow, work, and die. You are the constant, so build a settlement to last generations.
That is not the same as being safe. Die and you respawn at the last bed you slept in, minus your inventory.
Latest from the devlog
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Kinhold: nothing here is scenery
What Kinhold actually is: a fully destructible world, villagers who age and die, and a settlement meant to outlive them.
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Weasel Wrecking Co: accidents are the service
What Weasel Wrecking Co actually is: a fully destructible voxel world, one-plunger demolition contracts, and chain reactions that do the work for you.
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The games I'm building
A first look at Kinhold and Weasel Wrecking Co, the games I have in active development, plus the four ideas waiting in the wings.